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Devlog
High Rollers
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Devlog
It's Been A Minute
May 30, 2023
by
boscadubhgames
1
Hello, hello, hello It's been a hot minute I have questions to answer so let's get into it. Where have we been? Everywhere and nowhere at the exact same time! A few of us travelled, some of us are wor...
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Playtest Prep
February 26, 2022
by
boscadubhgames
3
Hey guys, welcome back to another devlog! This week we’re prepping for our first playtest outside of the class and working towards our alpha build. Firstly, we’ve been updating our obstacle system...
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Back in Action
February 07, 2022
by
boscadubhgames
6
A very late happy new year and we’re back! It's been a while but it's nice to get back into the swing of things. We took a break over Christmas and had dissertations to finish but now we’re going...
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Have a break, have a vertical slice.
December 12, 2021
by
boscadubhgames
11
I know this devlog wasn’t posted on our usual day and that hurt me dearly but that means I can talk more about the build-up to the vertical slice release. It was a busy week all around from disserta...
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On the Horizon
December 06, 2021
by
boscadubhgames
9
Quick update from our first playtest then I’ll jump into what’s happening next progress and all that jazz! After our playtest last week we got some great feedback after a slight hiccup of showing...
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A Work of Art
December 03, 2021
by
boscadubhgames
10
Another week of Dev Blogging! Emmet here! This week we’ll be talking about the art side of the game and the stages we took to get to where we are now. For a game like this, it’s very important to...
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Prototyping to Playtesting
November 29, 2021
by
boscadubhgames
9
Welcome back to another devlog! We’re going to be talking about our upcoming prototype! I know it seems all we’ve been talking about prototypes, so what is different about this one? The prototypes...
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Design to Development Part II
November 24, 2021
by
boscadubhgames
10
Hey guys! Welcome back to part II of our design to development discussion! We have our lead developer Philip, here to discuss implementing the design into development! So, we’ve talked about design...
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Design to Development: Part I
November 22, 2021
by
boscadubhgames
12
Hey guys! Welcome back to another devlog and this week I have Ryan here to talk about design and how things have changed from concept development to early prototyping. He’ll be discussing everything...
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Going up a gear
November 15, 2021
by
boscadubhgames
10
Hey guys, back with another update, a lot has been going on so let’s just jump right into it. In the previous devlog I was talking about all those questions we were asking well, last week we were te...
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Pedal to the medal
November 08, 2021
by
boscadubhgames
11
So, we have our team, we have our idea so it’s time to begin but where do you actually start? In-game development terms we’re currently in pre-production . For me, this is one of my favourite part...
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So..What are we making?
November 01, 2021
by
boscadubhgames
14
Good question! But before I answer let's talk about what actually inspired the game and ideas that didn’t make the cut. After all, the point of these devlogs is to try to show you our process and pr...
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Meet the team!
October 26, 2021
by
boscadubhgames
12
Hi there! Welcome to Bosca Dubh Games (bus-ka do-ve) first game devlog! We’re an Irish Game Dev team from Technological University Dublin and we’ll be releasing our game as part of our major proje...
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